Currently browsing: Items authored or edited by Emilie Giles

9 items in this list.
Generated on Mon Jan 13 04:04:37 2025 GMT.

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Gooch, Daniel; Bandara, Arosha K.; Bennaceur, Amel; Giles, Emilie; Harkin, Lydia; Katz, Dmitri; Levine, Mark; Mehta, Vikram; Nuseibeh, Bashar; Stevenson, Clifford; Stuart, Avelie; Talbot, Catherine and Price, Blaine A. (2024). Reflections on using the story completion method in designing tangible user interfaces. International Journal of Human-Computer Studies, 192, article no. 103360.

Giles, Emilie; van der Linden, Janet and Petre, Marian (2020). Tactile Stories: Interactive E-textile Wall-hangings created by blind and visually impaired makers. In: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (Lamas, David; Sarapuu, Hegle; Šmorgun, Ilja and Berget, Gerd eds.), ACM pp. 1–3.

Giles, Emilie (2017). Touch, E-textiles and Participation: Using E-textiles to Facilitate Hands-On Making Workshops with Blind and Visually-Impaired People. In: Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 10-14 Jun 2017, Edinburgh, ACM, pp. 384–385.

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Wolff, Annika and Giles, Emilie (2018). Developing Tangible Data Literacies for the Internet of Tangible Things. In: CHI'18 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 21-26 Apr 2018, Montreal, Canada.

Wolff, Annika; Valdez Juarez, Alan; Barker, Matthew; Potter, Stephen; Gooch, Daniel; Giles, Emilie and Miles, John (2017). Engaging with the Smart City Through Urban Data Games. In: Nijholt, Anton ed. Playable Cities: The City as a Digital Playground. Gaming Media and Social Effects (1). Springer, pp. 47–66.

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