Currently browsing: Items authored or edited by Hugh Robinson

29 items in this list.
Generated on Thu Sep 12 12:55:12 2024 BST.

Book SectionTo Top

Robinson, Hugh and Sharp, Helen (2010). Collaboration, communication and coordination in Agile software development practice. In: Mistrík, Ivan; Grundy, John; Hoek, André and Whitehead, Jim eds. Collaborative Software Engineering. Berlin/Heidelberg: Springer, pp. 93–108.

Sharp, Helen and Robinson, Hugh (2010). Three ‘c’s of agile practice: collaboration, coordination and communication. In: Dingsøyr, Torgeir; Dybå, Tore and Moe, Nils Brede eds. Agile Software Development: Current Research and Future Directions. Berlin: Springer, pp. 61–85.

Sharp, Helen and Robinson, Hugh (2006). A distributed cognition account of mature XP teams. In: Abrahamsson, P.; Marchesi, M. and Succi, G. eds. Extreme Programming and Agile Processes in Software Engineering. Lecture Notes in Computer Science, 4044/2006. Berlin, Germany: Springer, pp. 1–10.

Robinson, Hugh and Sharp, Helen (2005). The social side of technical practices. In: Baumeister, Hubert; Marchesi, Michele and Holcombe, Mike eds. Extreme Programming and Agile Processes in Software Engineering: Proceedings of the 6th International Conference, XP 2005, Sheffield, UK, June 18-23, 2005. Lecture Notes in Computer Science, 3556 (3556). Berlin, Germany: Springer, pp. 100–108.

Robinson, Hugh and Sharp, Helen (2004). The characteristics of XP teams. In: Eckstein, Jutta and Baumeister, Hubert eds. Extreme Programming and Agile Processes in Software Engineering. Lecture Notes in Computer Science (3092). Berlin, Germany: Springer, pp. 135–147.

Robinson, Hugh; Segal, Judith and Sharp, Helen (2004). The case for empirical studies of the practice of software development. In: Jedlitschka, Andreas and Ciolkowski, Marcus eds. The Future of Empirical Studies in Software Engineering. Workshop Series on Empirical Software Engineering, 2. Stuttgart, Germany: Fraunhofer IRB Verlag, pp. 98–107.

Robinson, Hugh and Sharp, Helen (2003). XP culture: why the twelve practices both are and are not the most significant thing. In: ed. Proceedings of the Conference on Agile Development. IEEE, p. 12.

Journal ItemTo Top

Ferreira, Jennifer; Sharp, Helen and Robinson, Hugh (2011). User experience design and agile development: managing cooperation through articulation work. Software: Practice and Experience, 41(9) pp. 963–974.

Robinson, Hugh and Sharp, Helen (2009). The emergence of object-oriented technology: the role of community. Behaviour & Information Technology, 28(3) pp. 211–222.

Hall, Tracy; Baddoo, Nathan; Beecham, Sarah; Robinson, Hugh and Sharp, Helen (2009). A systematic review of theory use in studies investigating the motivations of software engineers. ACM Transactions on Software Engineering and Methodology, 18(3), article no. 10.

Sharp, Helen; Baddoo, Nathan; Beecham, Sarah; Hall, Tracy and Robinson, Hugh (2009). Models of motivation in software engineering. Information and Software Technology, 51(1) pp. 219–233.

Beecham, Sarah; Baddoo, Nathan; Hall, Tracy; Robinson, Hugh and Sharp, Helen (2008). Motivation in software engineering: a systematic literature review. Information and Software Technology, 50(9-10) pp. 860–878.

Hall, Tracy; Sharp, Helen; Beecham, Sarah; Baddoo, Nathan and Robinson, Hugh (2008). What do we know about developer motivation? IEEE Software, 25(4) pp. 92–94.

Robinson, Hugh; Segal, Judith and Sharp, Helen (2007). Ethnographically-informed empirical studies of software practice. Information and Software Technology, 49(6) pp. 540–551.

Sharp, Helen and Robinson, Hugh (2004). An Ethnographic study of XP practice. Empirical Software Engineering, 9(4) pp. 353–375.

Conference or Workshop ItemTo Top

Ferreira, Jennifer; Sharp, Helen and Robinson, Hugh (2012). Agile development and user experience design integration as an ongoing achievement in practice. In: Agile 2012, 13-17 Aug 2012, Dallas, TX, pp. 11–20.

Pantidi, Nadia; Rogers, Yvonne and Robinson, Hugh (2009). Is the writing on the wall for tabletops? In: Proceedings of Interact 2009: 12th IFIP TC 13 International Conference, 24-28 Aug 2009, Uppsala, Sweden, pp. 125–137.

Pantidi, Nadia; Robinson, Hugh and Rogers, Yvonne (2008). Can technology-rich spaces support multiple uses? In: Proceedings of the 22nd British CHI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 1-5 Sep 2008, Liverpool, UK, pp. 135–138.

Robinson, Hugh and Sharp, Helen (2005). Organisational culture and XP: three case studies. In: Proceedings of the Agile Conference 2005, 24-29 Jul 2005, Denver, Colorado, USA.

Griffiths, Rob; Woodman, Mark; Holland, Simon; Macgregor, Malcolm and Robinson, Hugh (1999). Separable User Interface Architectures in Teaching Object Technology. In: Proceedings of Technology of Object-Oriented Languages and Systems - TOOLS 30, IEEE, pp. 290–299.

Woodman, Mark; Griffiths, Rob; McGregor, Malcolm; Holland, Simon and Robinson, Hugh (1999). Exploiting Smalltalk Modules In A Customizable Programming Environment. In: ICSE '99: Proceedings of the 21st International Conference on Software Engineering, ACM, New York, pp. 65–74.

Woodman, Mark; Griffiths, Rob; Holland, Simon; Robinson, Hugh and Mcgregor, Malcolm (1999). Employing Object Technology to Expose Fundamental Object Concepts. In: Proceedings: Technology of Object-Oriented Languages and Systems (TOOLS 29), IEEE, pp. 371–383.

OtherTo Top

Hall, Tracy; Baddoo, Nathan; Beecham, Sarah; Robinson, Hugh and Sharp, Helen (2007). The Motivation of Software Engineers: Developing a Rigorous and Usable Model. Technical Report 2007/03; Department of Computing, The Open University.

Hall, Pat; Hovenden, Fiona; Robinson, Hugh and Rachel, Janet (1998). Postmodern Software Development. Technical Report 1998/05; Department of Computing, The Open University.

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