Currently browsing: Items authored or edited by Anthony Prechtl

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Generated on Thu Feb 6 23:14:59 2025 GMT.

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Prechtl, Anthony (2016). Adaptive Music Generation for Computer Games. Doctor of Philosophy (PhD) thesis The Open University.

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Prechtl, Anthony; Laney, Robin; Willis, Alistair and Samuels, Robert (2014). Algorithmic music as intelligent game music. In: AISB50: The 50th Annual Convention of the AISB, 1-4 Apr 2014, London, UK.

Prechtl, Anthony; Laney, Robin; Willis, Alistair and Samuels, Robert (2014). Methodological approaches to the evaluation of game music systems. In: AM '14 Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, ACM, article no. 26.

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