Currently browsing: Items authored or edited by Aida Azadegan

10 items in this list.
Generated on Fri Jun 18 22:17:59 2021 BST.

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2016To Top

Cheng, Xusen; Yin, Guopeng; Azadegan, Aida and Kolfschoten, Gwendolyn (2016). Trust Evolution in Hybrid Team Collaboration: A Longitudinal Case Study. Group Decision and Negotiation, 25(2) pp. 267–288.

2014To Top

Azadegan, Aida and Kolfschoten, Gwendolyn (2014). An Assessment Framework for Practicing Facilitator. Group Decision and Negotiation, 23(5) pp. 1013–1045.

Riedel, Johann C. K. H.; Feng, Yanan; Azadegan, Aida; Romero, Margarida; Usart, Mireia and Hauge, Jannicke Baalsrud (2014). Measuring the Commercial Outcomes of Serious Games in Companies – A Review. In: Ma, Minhua; oliviera, manuel and Baalsrud Hauge, Jannicke eds. Serious Games Development and Applications: 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014 Proceedings. London: Springer, pp. 176–191.

2013To Top

Azadegan, Aida; Papamichail, K. Nadia and Sampaio, Pedro (2013). Applying collaborative process design to user requirements elicitation: A case study. Computers in Industry, 64(7) pp. 798–812.

Riedel, Johann C.K.H.; Feng,, Yanan and Azadegan, Aida (2013). Serious Games Adoption in Organizations – An Exploratory Analysis. In: Hernandez leo, Davinia; Ley, Tobias; Klamma, Ralf and Harrer, Andreas eds. Scaling up learning for sustained impact: 8th European Conference, on Technology Enhanced Learning, EC-TEL 2013, Paphos, Cyprus, September 17-21, 2013 Proceedings. Lecture Notes in Computer Science, 8095. London: Springer, pp. 508–513.

Azadegan, Aida; Baalsruf Hauge, Jannicke; Bellotti, Francesco; Berta, Ricardo; Bidarra, Rafael; Harteveld, Casper; Riedel, Johann and Stanescu, Ioana Andreea (2013). The move beyond edutainment: have we learnt our lessons from the entertainment industry? In: De Gloria, Alessandro ed. Games and Learning Alliance: Second International Conference, GALA 2013. Revised Selected Papers of the Second International Conference. Lecture Notes in Computer Science, 8605. Springer, pp. 77–89.

2012To Top

Azadegan, Aida; Riedel, Johann C. K. H. and Baalsrud Hauge, Jannicke (2012). Serious Games Adoption in Corporate Training. In: Minhua, Ma; Oliviera, Manuela and Baalsrud Hauge, Jannicke eds. Serious Games Development and Applications: Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Lecture Notes in Computer Science (7528). Berlin: Springer, pp. 74–85.

Azadegan, Aida; Riedel, Johann and Baalsrud Hauge, Jannicke (2012). An Application Framework for Serious Games Integration in Companies. In: The IFIPWG 5.7 16th Workshop on Experimental Interactive Learning in Industrial Management, 3-5 Jun 2012.

2011To Top

Riedel, Johann; Baalsrud Hauge, Jannicke and Azadegan, Aida (2011). Identifying the Baseline for Serious Games in Corporate Training. In: Co-Designing Serious Games (Smeds, Riita ed.), Aalto University Science + Technology series, Aalto University Science + Technology.

2008To Top

Azadegan, Aida (2008). Intelligent tool design for the support of distributed facilitation. In: Clarkson, Gail ed. Developing Leadership Research: Papers from the Northern Leadership Academy Fellows 2007 Conference. Leeds University Press, pp. 151–157.

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