Currently browsing: Items authored or edited by Aida Azadegan

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Generated on Mon Sep 16 17:33:38 2024 BST.

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Azadegan, Aida and Kolfschoten, Gwendolyn (2014). An Assessment Framework for Practicing Facilitator. Group Decision and Negotiation, 23(5) pp. 1013–1045.

Azadegan, Aida; Papamichail, K. Nadia and Sampaio, Pedro (2013). Applying collaborative process design to user requirements elicitation: A case study. Computers in Industry, 64(7) pp. 798–812.

Azadegan, Aida; Baalsruf Hauge, Jannicke; Bellotti, Francesco; Berta, Ricardo; Bidarra, Rafael; Harteveld, Casper; Riedel, Johann and Stanescu, Ioana Andreea (2013). The move beyond edutainment: have we learnt our lessons from the entertainment industry? In: De Gloria, Alessandro ed. Games and Learning Alliance: Second International Conference, GALA 2013. Revised Selected Papers of the Second International Conference. Lecture Notes in Computer Science, 8605. Springer, pp. 77–89.

Azadegan, Aida; Riedel, Johann C. K. H. and Baalsrud Hauge, Jannicke (2012). Serious Games Adoption in Corporate Training. In: Minhua, Ma; Oliviera, Manuela and Baalsrud Hauge, Jannicke eds. Serious Games Development and Applications: Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012. Proceedings. Lecture Notes in Computer Science (7528). Berlin: Springer, pp. 74–85.

Azadegan, Aida; Riedel, Johann and Baalsrud Hauge, Jannicke (2012). An Application Framework for Serious Games Integration in Companies. In: The IFIPWG 5.7 16th Workshop on Experimental Interactive Learning in Industrial Management, 3-5 Jun 2012.

Azadegan, Aida (2008). Intelligent tool design for the support of distributed facilitation. In: Clarkson, Gail ed. Developing Leadership Research: Papers from the Northern Leadership Academy Fellows 2007 Conference. Leeds University Press, pp. 151–157.

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Cheng, Xusen; Yin, Guopeng; Azadegan, Aida and Kolfschoten, Gwendolyn (2016). Trust Evolution in Hybrid Team Collaboration: A Longitudinal Case Study. Group Decision and Negotiation, 25(2) pp. 267–288.

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Riedel, Johann C. K. H.; Feng, Yanan; Azadegan, Aida; Romero, Margarida; Usart, Mireia and Hauge, Jannicke Baalsrud (2014). Measuring the Commercial Outcomes of Serious Games in Companies – A Review. In: Ma, Minhua; oliviera, manuel and Baalsrud Hauge, Jannicke eds. Serious Games Development and Applications: 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014 Proceedings. London: Springer, pp. 176–191.

Riedel, Johann C.K.H.; Feng,, Yanan and Azadegan, Aida (2013). Serious Games Adoption in Organizations – An Exploratory Analysis. In: Hernandez leo, Davinia; Ley, Tobias; Klamma, Ralf and Harrer, Andreas eds. Scaling up learning for sustained impact: 8th European Conference, on Technology Enhanced Learning, EC-TEL 2013, Paphos, Cyprus, September 17-21, 2013 Proceedings. Lecture Notes in Computer Science, 8095. London: Springer, pp. 508–513.

Riedel, Johann; Baalsrud Hauge, Jannicke and Azadegan, Aida (2011). Identifying the Baseline for Serious Games in Corporate Training. In: Co-Designing Serious Games (Smeds, Riita ed.), Aalto University Science + Technology series, Aalto University Science + Technology.

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