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Wild, Fridolin; Scott, Peter; Karjalainen, Jaakko; Helin, Kaj; Lind-Kohvakka, Salla and Naeve, Ambjoern
(2014).
DOI: https://doi.org/10.1007/978-3-319-11200-8_44
Abstract
Manufacturing – as the name already suggests – is an area where novel ‘learning by doing’ approaches can help tackle the skills gap this industry is currently facing at large. Within this contribution, we apply human-centred design methodology to help overcome two significant ‘teething problems’ for augmented reality. We propose five use cases for the application of learning technology on- and off-the-job and we show how these use cases can be implemented in an augmented reality based job performance aid, which we subsequently test on a real life story board in the furniture industry.