Advances in MASELTOV – Serious Games in a Mobile Ecology of Services for Social Inclusion and Empowerment of Recent Immigrants

Paletta, Lucas; Dunwell, Ian; Gaved, Mark; Bobeth, Jan; Efremidis, Sofoklis; Luley, Patrick; Kukulska-Hulme, Agnes; de Freitas, Sara; Lameras, Petros and Deutsch, Stephanie (2013). Advances in MASELTOV – Serious Games in a Mobile Ecology of Services for Social Inclusion and Empowerment of Recent Immigrants. In: Lecture Notes in Computer Science, Springer, 8253 pp. 440–455.



Immigration imposes a range of challenges with the risk of social exclusion from the information society (Halfman 1998), such as, getting into communication with the local society and understanding the culture of their host nation. Failure to address these challenges can lead to difficulties in the frame of integrating into the society of the host country, leading to fragmented communities and a range of social issues. As part of a comprehensive suite of services for immigrants, the European project seeks to provide both practical tools and learning services via mobile devices, providing a readily usable resource for immigrants. We introduce recent results, such as the game-based learning aspect of the MASELTOV project is introduced, with the rationale behind its design presented. In doing so, the benefits and implications of mobile platforms and emergent data capture techniques for game-based learning are discussed, as are methods for putting engaging gameplay at the forefront of the experience whilst relying on rich data capture and analysis to provide an effective learning solution.

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  • Item ORO ID
  • 39033
  • Item Type
  • Conference or Workshop Item
  • ISBN
  • 3-319-03160-0, 978-3-319-03160-6
  • ISSN
  • 0302-9743
  • Project Funding Details
  • Funded Project NameProject IDFunding Body
    MASELTOV288587EU FP7
  • Extra Information
  • Advances in
    Computer Entertainment
    10th International Conference, ACE 2013
    Boekelo,The Netherlands,November 12-15, 2013
    Dennis Reidsma, Haruhiro Katayose, Anton Nijholt (Eds.)
    Lecture Notes in Computer Science 8253
  • Keywords
  • social inclusion; language learning; mobile serious game; incidental learning framework; recommender system; human factors
  • Academic Unit or School
  • Institute of Educational Technology (IET)
  • Research Group
  • Centre for Research in Computing (CRC)
  • Copyright Holders
  • © 2013 Springer International Publishing
  • Depositing User
  • Mark Gaved