Public engagement through the development of science-based computer games: The Wellcome Trust’s “Gamify Your PhD” initiative

Curtis, Vickie (2014). Public engagement through the development of science-based computer games: The Wellcome Trust’s “Gamify Your PhD” initiative. Science Communication, 36(3) pp. 379–387.

DOI: https://doi.org/10.1177/1075547013492436

Abstract

New developments in digital technologies are enabling scientists to explore novel avenues of engagement beyond face-to-face approaches. “Gamifying” science through the creation of computer games based on scientific research is part of this trend. Recently, the Wellcome Trust held a competitive “hackfest” called “Gamify Your PhD.” Six finalists were selected to develop their research into a computer game with the help of professional games developers. I was able to observe this event with the aim of exploring the collaboration between scientists and games developers and observing how science-based computer games can be used to engage the wider public.

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