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Beavis, Catherine; Bradford, Clare; O'Mara, Joanne; Walsh, Christopher; Apperley, Thomas and Gutierrez, Amanda (2010). Australian Journal of Language and Literacy, Volume 33, No. 1 (editorial). Australian Literacy Educators' Association, Adelaide, South Australia.
URL: http://alea.edu.au/html/publications/149/ajll-febr...
Abstract
Opening paragraph: Literacy remains one of the central goals of schooling, but the ways in which it is understood are changing due to the growth of the network society and the ubiquity of information and communications technology (ICT). Much can be learnt about students and their literacy practices from the exploration of their engagement with digital culture - particularly computer games - from their out-of-school lifeworlds. Youth's engagement with computer games and virtual worlds signals significant changes to traditional forms of literacy. Older, print-based forms now take their place alongside a mix of newer multimodal forms, where a wide range of elements such as image, sound, movement, light, colour...
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About
- Item ORO ID
- 27765
- Item Type
- Other - Special issue of journal
- ISSN
- 1038-1562
- Extra Information
- Special edition dedicated to articles from the ARC project ‘Literacy in the Digital World of the Twenty First Century: Learning from computer games’.
- Academic Unit or School
-
Faculty of Wellbeing, Education and Language Studies (WELS) > Education, Childhood, Youth and Sport
Faculty of Wellbeing, Education and Language Studies (WELS) - Copyright Holders
- © 2010 ALEA
- Depositing User
- Christopher Walsh