Scene-Driver: an interactive narrative environment using content from an animated children’s television series

Wolff, Annika; Mulholland, Paul; Zdrahal, Zdenek and Joiner, Richard (2004). Scene-Driver: an interactive narrative environment using content from an animated children’s television series. In: Gobel, Stefan; Spierling, Ulrike; Hoffmann, Anja; Iurgel, Ido; Schneider, Oliver; Dechau, Johanna and Feix, Axel eds. Technologies for Interactive Digital Storytelling and Entertainment. Lecture Notes in Computer Science, 3105. Berlin: Springer, pp. 213–218.

DOI: https://doi.org/10.1007/978-3-540-27797-2_28

Abstract

Narrative theories are often employed to provide coherence to collections of resources as well as in the creation of models of interactive drama. Scene-Driver is an interactive narrative system which combines these two approaches in the form of a game. The game reuses scenes from a childrens animated television series called Tiny Planets. A child interacts with a Scene-Driver narrative by selecting domino-like tiles, the right-hand side of which dictates certain properties of the next scene to be played. Narrative coherence is maintained by ensuring that a certain ordering of scenes is adhered to, regardless of a childs choice of tile, e.g. a conflict resolution cannot be shown prior to that conflict being introduced. This ordering is based on narrative principles and analysis of the 65 episodes of Tiny Planets.

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