The Open UniversitySkip to content

Open Research Online
Items Authored or Edited by Rachael Luck

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0 [Create Shortened URL] SURL
Group by: Published Date | Item Type | Authors/Editors/Creators | No Grouping
Jump to: 2019 | 2018 | 2016 | 2015 | 2014 | 2013 | 2012 | 2010 | 2009 | 2007 | 2001
Number of items: 22.


Luck, Rachael (2019). Design research, architectural research, architectural design research: an argument on disciplinarity and identity. Design Studies, 65 pp. 152–166. restricted access item, not available for direct download


Cox, Elizabeth; Ruge, Luisa; Mancini, Clara and Luck, Rachael (2018). User Centered Design Approaches to Measuring Canine Behavior: Tail Wagging as a Measure of User Experience. In: ACI2018 Proceedings of the Fifth International Conference on Animal-Computer Interaction, ACM International Conference Proceeding Series, ACM Digital Library, article no. 1. file

Luck, Rachael (2018). Participatory design in architectural practice: Changing practices in future making in uncertain times. Design Studies, 59 pp. 139–157. file

Luck, Rachael (2018). [Editorial] What is it that makes participation in design participatory design? Design Studies, 59 pp. 1–8. file

Luck, Rachael (2018). Inclusive design and making in practice: Bringing bodily experience into closer contact with making. Design Studies, 54 pp. 96–119. file


Harding, John Edwin; Luck, Rachael and Dalton, Nicholas (2016). Journeys in the City: Empathising With the Users of Transport Buildings. In: Proceedings of the ID@50 Integrated Design Conference 2016 (Emmitt, Stephen and Adeyeye, Kemi eds.), University of Bath, Bath, pp. 324–335. file

Luck, Rachael (2016). What is it about space that is important in interaction? … Let’s take the world from a situated point of view. In: Dalton, Nicholas S.; Schnädelbach, Holger; Wiberg, Mikael and Varoudis, Tasos eds. Architecture and Interaction: Human Computer Interaction in Space and Place. Human - Computer Interaction Series. Springer, pp. 37–52.


Luck, Rachael (2015). Towards the formulation of a research question: guidance through the glass bead game of research design. In: Rogers, Paul and Yee, Joyce eds. Routledge Companion to Design Research. Abingdon: Routledge, pp. 142–150.

Luck, Rachael (2015). Organising design in the wild: locating multidisciplinarity as a way of working. Architectural Engineering and Design Management, 11(2) pp. 149–162. file


Luck, Rachael (2014). Learning how to use buildings: an exploration of the potential of design interactions to support transition to low-impact community living. Buildings, 4(4) pp. 963–977. file

Luck, Rachael (2014). What is it about space that is important in interaction? In: CHI 2014, 26 Apr - 1 May 2014, Toronto, Canada.

Luck, Rachael (2014). Seeing architecture in action: designing, evoking and depicting space and form in embodied interaction. International Journal of Design Creativity and Innovation, 2(3) pp. 165–181. file

Imrie, Rob and Luck, Rachael (2014). Designing inclusive environments: rehabilitating the body and the relevance of universal design. Disability and Rehabilitation, 36(16) pp. 1315–1319. file


Luck, Rachael (2013). Articulating (mis)understanding across design discipline interfaces at a design team meeting. Artificial Intelligence for Engineering Design, Analysis and Manufacturing, 27(2) pp. 155–166. file


Luck, Rachael (2012). ‘Doing designing’: on the practical analysis of design in practice. Design Studies, 33(6) pp. 521–529. file

Luck, Rachael (2012). Kinds of seeing and spatial reasoning: examining user participation at an architectural design event. Design Studies, 33(6) pp. 557–588. restricted access item, not available for direct download

Ikeya, Nozomi; Luck, Rachael and Randall, Dave (2012). Recovering the emergent logic of pair working in a software design exercise. Design Studies, 33(6) pp. 611–629. restricted access item, not available for direct download


Luck, Rachael (2010). Using objects to coordinate design activity in interaction. Construction Management and Economics, 28(6) pp. 641–655. restricted access item, not available for direct download


Luck, Rachael (2009). ‘Does this compromise your design?’ Interactionally producing a design concept in talk. CoDesign: International Journal of CoCreation in Design and the Arts, 5(1) pp. 21–34. restricted access item, not available for direct download


Luck, Rachael (2007). Learning to talk to users in participatory design situations. Design Studies, 28(3) pp. 217–242. restricted access item, not available for direct download

Luck, Rachael (2007). Using artefacts to mediate understanding in design conversations. Building Research & Information, 35(1) pp. 28–41. restricted access item, not available for direct download


Luck, Rahael; Haenlein, Hans and Bright, Keith T. (2001). Project briefing for an inclusive universal design process. In: Preiser, Wolfgang F. E. and Ostroff, Elaine eds. Universal Design Handbook. New York: McGraw-Hill Professional, pp. 4441–4449.

This list was generated on Fri Apr 3 00:10:32 2020 BST.

Policies | Disclaimer

© The Open University   contact the OU