Currently browsing: Items authored or edited by Daniel Gooch https://orcid.org/0000-0003-1936-3103

21 items in this list.
Generated on Fri Oct 30 19:44:15 2020 GMT.

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2020To Top

Gooch, Daniel; Mehta, Vikram; Price, Blaine; Mccormick, Ciaran; Bandara, Arosha; Bennaceur, Amel; Bennasar, Mohamed; Stuart, Avelie; Clare, Linda; Levine, Mark; Cohen, Jessica and Nuseibeh, Bashar (2020). How are you feeling? Using Tangibles to Log the Emotions of Older Adults. In: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’20), ACM pp. 31–43.

2019To Top

Bennasar, Mohamed; Mccormick, Ciaran; Price, Blaine; Gooch, Daniel; Stuart, Avelie; Mehta, Vikram; Clare, Linda; Bennaceur, Amel; Cohen, Jessica; Bandara, Arosha; Levine, Mark and Nuseibeh, Bashar (2019). A Sensor Platform for Non-invasive Remote Monitoring of Older Adults in Real Time. In: Innovation in Medicine and Healthcare Systems, and Multimedia, Springer Singapore, Singapore pp. 125–135.

2018To Top

Kelly, Ryan; Gooch, Daniel and Watts, Leon (2018). Designing for Reflection on Sender Effort in Close Personal Communication. In: Proceedings of the 30th Australian Computer-Human Interaction Conference (OzCHI ’18), ACM, New York, pp. 314–325.

Gooch, Daniel; Hudson, Lorraine; Barker, Matthew; Wolff, Annika and Petre, Marian (2018). Mining a MOOC to examine international views of the “Smart City”. In: Proceedings of the 2017 IEEE First International Conference on Smart City Innovations (SCI 2017), 4-8 Aug 2017, California, USA.

Gooch, Daniel; Barker, Matthew; Hudson, Lorraine; Kelly, Ryan; Kortuem, Gerd; van der Linden, Janet; Petre, Marian; Brown, Rebecca; Klis-Davies, Anna; Forbes, Hannah; MacKinnon, Jessica; Macpherson, Robbie and Walton, Clare (2018). Amplifying Quiet Voices: Challenges and Opportunities for Participatory Design at an Urban Scale. ACM Transactions on Computer-Human Interaction (TOCHI), 25(1), article no. 2.

2017To Top

Wolff, Annika; Valdez Juarez, Alan; Barker, Matthew; Potter, Stephen; Gooch, Daniel; Giles, Emilie and Miles, John (2017). Engaging with the Smart City Through Urban Data Games. In: Nijholt, Anton ed. Playable Cities: The City as a Digital Playground. Gaming Media and Social Effects (1). Springer, pp. 47–66.

Kelly, Ryan; Gooch, Daniel; Patil, Bhagyashree and Watts, Leon (2017). Demanding by Design: Supporting Effortful Communication Practices in Close Personal Relationships. In: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing - CSCW '17, ACM, pp. 70–83.

2016To Top

Gooch, Daniel; Vasalou, Asimina; Benton, Laura and Khaled, Rilla (2016). Using Gamification to Motivate Students with Dyslexia. In: CHI 2016, 7-12 May 2016, San Jose.

Gooch, Daniel and Kortuem, Gerd (2016). Creating sustainability through Smart City Projects. In: Workshop on Design patterns, principles, and strategies for Sustainable HCI. Hosted at the 2016 CHI Conference on Human Factors in Computing Systems (CHI 2016), 7-8 May 2016, San Jose.

Gooch, Daniel and Kelly, Ryan (2016). Season's Greetings: An Analysis of Christmas Card Use. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '16, ACM, New York, pp. 2105–2111.

Moore, John; Kortuem, Gerd; Smith, Andrew; Chowdhury, Niaz; Cavero, Jose and Gooch, Daniel (2016). DevOps for the Urban IoT. In: Proceedings of the Second International Conference on IoT in Urban Space - Urb-IoT '16, ACM, New York, NY, pp. 78–81.

2015To Top

Gooch, Daniel; Wolff, Annika; Kortuem, Gerd and Brown, Rebecca (2015). Reimagining the role of citizens in Smart City projects. In: Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, ACM, New York, pp. 1587–1594.

2014To Top

Benton, Laura; Vasalou, Asimina; Khaled, Rilla; Johnson, Hilary and Gooch, Daniel (2014). Diversity for design: a framework for involving neurodiverse children in the technology design process. In: Proceedings of the 32nd annual ACM conference on Human factors in computing systems - CHI '14, pp. 3747–3756.

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