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Group by: Published Date | Item Type | No Grouping
Jump to: 2016 | 2015 | 2014 | 2013 | 2011 | 2009 | 2005
Number of items: 13.

2016

Quinones, Cristina; Griffiths, Mark and Kakabadse, Nada (2016). Compulsive Internet use and workaholism: An exploratory two-wave longitudinal study. Computers in Human Behavior, 60 pp. 492–499. restricted access item, not available for direct download

Rienties, Bart and Toetenel, Lisette (2016). The impact of learning design on student behaviour, satisfaction and performance: a cross-institutional comparison across 151 modules. Computers in Human Behavior, 60 pp. 333–341. restricted access item, not available for direct download

2015

Quinones-Garcia, Cristina and Kakabadse, Nada K. (2015). Self-concept clarity, social support, and compulsive internet use: a study of the US and the UAE. Computers in Human Behavior, 44 pp. 347–356. file

Tempelaar, Dirk T.; Rienties, Bart and Giesbers, Bas (2015). In search for the most informative data for feedback generation: learning analytics in a data-rich context. Computers in Human Behavior, 47 pp. 157–167. file

2014

Herodotou, C.; Kambouri, M. and Winters, N. (2014). Dispelling the myth of the socio-emotionally dissatisfied gamer. Computers in Human Behavior, 32 pp. 23–31.

Quinones-Garcia, Cristina and Korak-Kakabadse, Nada (2014). Compulsive internet use in adults: a study of prevalence and drivers within the current economic climate in the UK. Computers in Human Behavior, 30 pp. 171–180. file

2013

Giesbers, Bas; Rienties, Bart; Tempelaar, Dirk and Gijselaers, Wim (2013). Investigating the relations between motivation, tool use, participation, and performance in an e-learning course using web-videoconferencing. Computers in Human Behavior, 29(1) pp. 285–292. file

2011

Herodotou, Christothea; Kambouri, Maria and Winters, Niall (2011). The role of trait emotional intelligence in gamers' preferences for play and frequency of gaming. Computers in Human Behavior, 27(5) pp. 1815–1819.

Underwood, Jean D.M; Kerlin, Lianne and Farrington-Flint, Lee (2011). The lies we tell and what they say about us: using behavioural characteristics to explain Facebook activity. Computers in Human Behavior, 27(5) pp. 1621–1626. file

2009

Rienties, Bart; Tempelaar, Dirk; Van den Bossche, Piet; Gijselaers, Wim and Segers, Mien (2009). The role of academic motivation in Computer-Supported Collaborative Learning. Computers in Human Behavior, 25(6) pp. 1195–1206. file

Villasclaras Fernandez, Eloy D.; Hernández-Leo, Davinia; Asensio-Pérez, Juan I. and Dimitriadis, Yannis (2009). Incorporating assessment in a pattern-based design process for CSCL scripts. Computers in Human Behavior, 25(5) pp. 1028–1039.

Winters, Niall and Mor, Yishay (2009). Dealing with abstraction: case study generalisation as a method for eliciting design patterns. Computers in Human Behavior, 25(5) pp. 1079–1088.

2005

Van der Meij, Hans; de Vries, Bregje; Boersma, Kerst; Pieters, Jules and Wegerif, Rupert (2005). An examination of interactional coherence in email use in elementary school. Computers in Human Behavior, 21(3) pp. 417–439.

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