Currently browsing: Learning and Teaching Innovation (LTI) > Technology Enhanced Learning (TEL)

Number of items at this level: 17.
Generated on Sat Nov 28 05:55:46 2020 GMT.

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Childs, Mark and Peachey, Anna eds. (2013). Understanding Learning in Virtual Worlds. Human Computer Interaction. London: Springer.

Peachey, Anna and Childs, Mark eds. (2011). Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds. Springer Series in Immersive Environments. London: Springer.

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Childs, Mark and Peachey, Anna (2013). Love it or hate it: students’ responses to the experience of virtual worlds. In: Childs, Mark and Withnail, Greg eds. Experiential Learning in Virtual Worlds. Oxford: Inter-Disciplinary Press, pp. 27–46.

Peachey, Anna and Childs, Mark (2011). Virtual worlds and identity. In: Peachey, Anna and Childs, Mark eds. Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds. Springer Series in Immersive Environments. London: Springer, pp. 1–12.

Pérez Cavana, Maria Luisa and Lowe, Sue (2019). Personal Development Planning (PDP) and ePortfolios: Arranged marriage or true love? In: Ballweg, Sandra and Kühn, Bärbel eds. Portfolioarbeit im Kontext von Sprachenunterricht. Neue internationale Entwicklungen. Materialien Deutsch als Fremd- und Zweitsprache (MatDaF) (102). Göttingen: Göttingen: Universitätsverlag, pp. 147–170.

Power, Tom; Porteus, Kimberley; Ramadiro, Brian; Thsume, Nomakholwa; Makalema, Shumi and Thomas, Rhodri (2009). Is there a role for information and communications technologies (ICTs) in the education and development or disadvantaged rural communities? In: Vrasidas, Charalambos; Zembylas, Michalinos and Glass, Gene V. eds. ICT for Education, Development and Social Justice. Charlotte, NC, USA: Information Age Publishing, pp. 85–102.

Journal ItemTo Top

Bond, Melissa; Zawacki-Richter, Olaf and Nichols, Mark (2019). Revisiting five decades of educational technology research: A content and authorship analysis of the British Journal of Educational Technology. British Journal of Educational Technology, 50(1) pp. 12–63.

Pérez Cavana, Maria Luisa and Lowe, Sue (2018). More than a tool: integrating the ‘teacher voice’ into an ePortfolio using the Three-layered PDP model. The International Journal for Recording, Achievement, Planning and Portfolios (RAPPORT), 3(1) pp. 24–40.

Power, Tom and Thomas, Rhodri (2007). The classroom in your pocket? Curriculum Journal, 18(3) pp. 373–388.

Conference or Workshop ItemTo Top

Aronowsky, Audrey; Sanzenbacher, Beth; Childs, Mark; Peachey, Anna; Villanosa, Krystal; Thompson, Johanna and Angielczyk, Kenneth D. (2013). Promoting embodied learning through virtual and real world gaming experiences. In: Proceedings GLS 9.0 Games + Learning + Society Conference, Madison, Wisconsin, June 12 - 14, 2013 (Williams, Caroline C.; Ochsner, Amanda; Dietmeier, Jeremy and Steinkuehler, Constance eds.), ETC Press, pp. 68–74.

Childs, Mark and Peachey, Anna (2011). Love it or hate it: students' responses to the experience of virtual worlds. In: Experiential Learning in Virtual Worlds: Opening an Undiscovered Country.

Childs, Mark and Peachey, Anna (2010). Fur and loathing in Second Life: students' concerns and resistance to learning in virtual worlds. In: 5th Plymouth e-Learning Conference: Learning without Limits: Facing the Challenges: Conference Proceedings and Book of Abstracts (Wheeler, Steve ed.), p. 20.

Thomas, Rhodri (2012). Deploying Google Apps into the curriculum. In: Google Apps for EDU European User Group, 15 Jun 2012, Portsmouth.

Thomas, Rhodri (2012). Curriculum integration of Google Apps. In: Google Apps for Education: European Summit, 13-14 Oct 2012, International School of Prague, Czech Republic.

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