Currently browsing: Learning and Teaching Innovation (LTI) > Technology Enhanced Learning (TEL)

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2019To Top

Bond, Melissa; Zawacki-Richter, Olaf and Nichols, Mark (2019). Revisiting five decades of educational technology research: A content and authorship analysis of the British Journal of Educational Technology. British Journal of Educational Technology, 50(1) pp. 12–63.

Pérez Cavana, Maria Luisa and Lowe, Sue (2019). Personal Development Planning (PDP) and ePortfolios: Arranged marriage or true love? In: Ballweg, Sandra and Kühn, Bärbel eds. Portfolioarbeit im Kontext von Sprachenunterricht. Neue internationale Entwicklungen. Materialien Deutsch als Fremd- und Zweitsprache (MatDaF) (102). Göttingen: Göttingen: Universitätsverlag, pp. 147–170.

2018To Top

Pérez Cavana, Maria Luisa and Lowe, Sue (2018). More than a tool: integrating the ‘teacher voice’ into an ePortfolio using the Three-layered PDP model. The International Journal for Recording, Achievement, Planning and Portfolios (RAPPORT), 3(1) pp. 24–40.

2013To Top

Childs, Mark and Peachey, Anna eds. (2013). Understanding Learning in Virtual Worlds. Human Computer Interaction. London: Springer.

Aronowsky, Audrey; Sanzenbacher, Beth; Childs, Mark; Peachey, Anna; Villanosa, Krystal; Thompson, Johanna and Angielczyk, Kenneth D. (2013). Promoting embodied learning through virtual and real world gaming experiences. In: Proceedings GLS 9.0 Games + Learning + Society Conference, Madison, Wisconsin, June 12 - 14, 2013 (Williams, Caroline C.; Ochsner, Amanda; Dietmeier, Jeremy and Steinkuehler, Constance eds.), ETC Press, pp. 68–74.

Childs, Mark and Peachey, Anna (2013). Love it or hate it: students’ responses to the experience of virtual worlds. In: Childs, Mark and Withnail, Greg eds. Experiential Learning in Virtual Worlds. Oxford: Inter-Disciplinary Press, pp. 27–46.

2012To Top

Thomas, Rhodri (2012). Deploying Google Apps into the curriculum. In: Google Apps for EDU European User Group, 15 Jun 2012, Portsmouth.

Thomas, Rhodri (2012). Curriculum integration of Google Apps. In: Google Apps for Education: European Summit, 13-14 Oct 2012, International School of Prague, Czech Republic.

2011To Top

Peachey, Anna and Childs, Mark eds. (2011). Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds. Springer Series in Immersive Environments. London: Springer.

Childs, Mark and Peachey, Anna (2011). Love it or hate it: students' responses to the experience of virtual worlds. In: Experiential Learning in Virtual Worlds: Opening an Undiscovered Country.

Peachey, Anna and Childs, Mark (2011). Virtual worlds and identity. In: Peachey, Anna and Childs, Mark eds. Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds. Springer Series in Immersive Environments. London: Springer, pp. 1–12.

2010To Top

Childs, Mark and Peachey, Anna (2010). Fur and loathing in Second Life: students' concerns and resistance to learning in virtual worlds. In: 5th Plymouth e-Learning Conference: Learning without Limits: Facing the Challenges: Conference Proceedings and Book of Abstracts (Wheeler, Steve ed.), p. 20.

2009To Top

Power, Tom; Porteus, Kimberley; Ramadiro, Brian; Thsume, Nomakholwa; Makalema, Shumi and Thomas, Rhodri (2009). Is there a role for information and communications technologies (ICTs) in the education and development or disadvantaged rural communities? In: Vrasidas, Charalambos; Zembylas, Michalinos and Glass, Gene V. eds. ICT for Education, Development and Social Justice. Charlotte, NC, USA: Information Age Publishing, pp. 85–102.

2007To Top

Power, Tom and Thomas, Rhodri (2007). The classroom in your pocket? Curriculum Journal, 18(3) pp. 373–388.

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