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Player conceptualizations of creativity in digital entertainment games

Hall, Johanna; Stickler, Ursula; Herodotou, Christothea and Iacovides, Ioanna (2019). Player conceptualizations of creativity in digital entertainment games. Convergence: The International Journal of Research into New Media Technologies (Early Access).

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DOI (Digital Object Identifier) Link: https://doi.org/10.1177/1354856519880791
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Abstract

Creativity has been widely studied across various disciplines such as psychology and education from a variety of perspectives and has been argued to provide a range of different benefits such as the development of transferable skills. However, not much is known about how creativity is conceptualized within digital entertainment games from the perspective of the player. In addition to providing a scoping review of the field, this study aims to address current gaps in the literature by answering the research question: how do players conceptualize creativity within digital entertainment games? Data from 24 semi-structured interviews and 14 narrative surveys with regular players of various genres of digital games were analyzed using qualitative methodology. Thematic analysis was performed, resulting in three main categories of conceptualizations: ways of thinking, constructing in games, and games as an art form. By providing an insight into how players view creativity in digital games, this article aims to illuminate this understudied facet of player experience and pave the way for future studies seeking to explore how digital games may promote creativity in those who play them.

Item Type: Journal Item
Copyright Holders: 2019 The Author(s)
ISSN: 1354-8565
Project Funding Details:
Funded Project NameProject IDFunding Body
Open World LearningDS-2014-077The Leverhulme Trust
Keywords: Creativity; digital games; game-based learning; player experience; qualitative; semi-structured interviews; thematic analysis; videogames
Academic Unit/School: Faculty of Wellbeing, Education and Language Studies (WELS)
Faculty of Wellbeing, Education and Language Studies (WELS) > Languages and Applied Linguistics > Languages
Faculty of Wellbeing, Education and Language Studies (WELS) > Languages and Applied Linguistics
Learning and Teaching Innovation (LTI) > Institute of Educational Technology (IET)
Learning and Teaching Innovation (LTI)
Research Group: Centre for Research in Education and Educational Technology (CREET)
Item ID: 67382
Depositing User: Johanna Hall
Date Deposited: 17 Oct 2019 13:53
Last Modified: 13 Nov 2019 17:13
URI: http://oro.open.ac.uk/id/eprint/67382
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