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This paper looks at how the concept of reusability has gained currency in e-learning. Initial attention was focused on reuse of content, but recently attention has focused on reusable software tools and reusable activity structures. The former has led to the proposal of service-oriented architectures, and the latter has seen the development of the Learning Design specification. The authors suggest that there is a mutual dependency between the success of these two approaches, as complex Learning Designs require the ability to call on a range of tools, while remaining technology neutral.
The paper describes a project at the UK Open University, SLeD, which sought to develop a Learning Design player that would utilise the service-oriented approach. This acted both as a means of exploring some of the issues implicit within both approaches and also provided a practical tool. The SLeD system was successfully implemented in a different university, Liverpool Hope, demonstrating some of the principles of re-use.
|Item Type:||Journal Article|
|Keywords:||Learning Design; service-oriented architecture; virtual learning environments; e-learning; learning management systems|
|Academic Unit/School:||Learning Teaching and Innovation (LTI)
Learning Teaching and Innovation (LTI) > Institute of Educational Technology (IET)
|Interdisciplinary Research Centre:||Centre for Research in Education and Educational Technology (CREET)|
|Depositing User:||Patrick McAndrew|
|Date Deposited:||25 Jan 2007|
|Last Modified:||07 Feb 2017 17:45|
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