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ImparApp: designing and piloting a game-based approach for language learning

Morini, Luca; Charitonos, Koula; Arnab, Sylvester; Cervi-Wilson, Tiziana; Brick, Billy; Bellamy-Wood, Tyrone and Van Leeuwen, Gaetan (2016). ImparApp: designing and piloting a game-based approach for language learning. In: 10th European Conference on Games Based Learning, 6-7 Oct 2016, Paisley, Scotland, Academic Conferences and Publishing International Limited.

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Abstract

The paper gives an overview of the development, deployment and evaluation of ImparApp, a location-based game to support teaching and learning of Italian Language. It draws on a project currently developed at Coventry University, which examines pervasive approaches to learning and exploits game-based techniques in contextualising language learning in a more active, innovative and engaging way.

Item Type: Conference or Workshop Item
Copyright Holders: 2016 The Author(s)
ISBN: 1-911218-09-3, 978-1-911218-09-8
Keywords: Pervasive learning; game‐based learning; higher education; Italian; mobile assisted language learning (MALL)
Academic Unit/School: Learning and Teaching Innovation (LTI) > Institute of Educational Technology (IET)
Learning and Teaching Innovation (LTI)
Research Group: Health and Wellbeing PRA (Priority Research Area)
Related URLs:
Item ID: 48652
Depositing User: Koula Charitonos
Date Deposited: 16 Mar 2017 16:37
Last Modified: 07 Dec 2018 10:48
URI: http://oro.open.ac.uk/id/eprint/48652
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