Designing persuasive games through competition

Iacovides, Ioanna and Cox, Anna L. (2014). Designing persuasive games through competition. In: Workshop on Participatory Design for Serious Game Design: Truth and Lies, CHI Play 2014, 18-22 Oct 2014, Toronto, Canada.

URL: http://www.chi-med.ac.uk/publicdocs/WP276.pdf

Abstract

This case study describes a game design competition that was influenced by participatory design. We consider how successful our approach was and discuss the tensions that arose during the design and evaluation process.

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About

  • Item ORO ID
  • 47233
  • Item Type
  • Conference or Workshop Item
  • Project Funding Details
  • Funded Project NameProject IDFunding Body
    CHI+MEDEP/G059063/1EPSRC
  • Academic Unit or School
  • Institute of Educational Technology (IET)
  • Depositing User
  • Ioanna Iacovides

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