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A game based approach to improve traders' decision-making

Fenton-O'Creevy, Mark; Adam, Marc; Clough, Gill; Conole, Grainne; Gaved, Mark; Lins, Jeffrey Todd; Lindley, Craig; Peffer, Gilbert; Scanlon, Eileen and Smidts, Ale (2015). A game based approach to improve traders' decision-making. In: The International Gamification for Business Conference 2015: Strategic Industrial Applications of Games and Gamification, 21-22 Sep 2015, Innovation Birmingham, Faraday Wharf, Innovation Birmingham Campus, Holt Street, Birmingham Science Park Aston, Birmingham, B7 4BB.

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Abstract

Purpose: The development of a game based approach to improving the decision-making capabilities of financial traders through attention to improving the regulation of emotions during trading.

Design/methodology/approach: The project used a design-based research approach to integrate the contributions of a highly inter-disciplinary team. The approach was underpinned by considerable stakeholder engagement to understand the ‘ecology of practices’ in which this learning approach should be embedded.

Findings: Taken together, our 35 laboratory, field and evaluation studies provide much support for the validity of our game based learning approach, the learning elements which make it up, and the value of designing game-based learning to fit within an ecology of existing practices.

Originality/value: The novelty of the work described in the paper comes from the focus in this research project of combining knowledge and skills from multiple disciplines informed by a deep understanding of the context of application to achieve the successful development of a Learning Pathway, which addresses the transfer of learning to the practice environment

Key words: Design-based research, emotion-regulation, disposition–effect, financial traders, serious games, sensor-based games

Item Type: Conference or Workshop Item
Copyright Holders: 2015 The Open University
Project Funding Details:
Funded Project NameProject IDFunding Body
xDeliaNot SetEU Framework 7
Keywords: Design-based research, emotion-regulation, disposition–effect, financial traders, serious games, sensor-based games
Academic Unit/School: Faculty of Business and Law (FBL) > Business > Department for People and Organisations
Faculty of Business and Law (FBL) > Business
Faculty of Business and Law (FBL)
Learning and Teaching Innovation (LTI) > Institute of Educational Technology (IET)
Learning and Teaching Innovation (LTI)
Research Group: Centre for Research in Education and Educational Technology (CREET)
Centre for Research in Computing (CRC)
Item ID: 44856
Depositing User: Mark Gaved
Date Deposited: 11 Dec 2015 10:41
Last Modified: 07 Dec 2018 21:55
URI: http://oro.open.ac.uk/id/eprint/44856
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