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The intention of this paper is to show relevant issues (resulting from theoretical and empiric research) about how Microworld can be used to elicit the building of knowledge and to encourage collaborative learning. For that purpose, we have been investigating how to manage information overflow and develop incentives to collaborative learning using Microworld through WebMapQuest - projects of investigation with virtual maps. In this paper, a brief conceptual approach is discussed, major contributions difficulties and future trends are presented.
|Item Type:||Conference Item|
|Copyright Holders:||2003 The Authors|
|Academic Unit/Department:||Faculty of Science, Technology, Engineering and Mathematics (STEM) > Knowledge Media Institute (KMi)
Faculty of Science, Technology, Engineering and Mathematics (STEM)
|Depositing User:||Kay Dave|
|Date Deposited:||21 Aug 2012 09:13|
|Last Modified:||09 Aug 2016 08:21|
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These details should be considered as only a guide to the number of downloads performed manually. Algorithmic methods have been applied in an attempt to remove automated downloads from the displayed statistics but no guarantee can be made as to the accuracy of the figures.