The Open UniversitySkip to content
 

The interactive punching bag

Petre, Marian; Baines, Chris; Baker, Michael; Copcutt, Ed; Martindale, Adam; Matharu, Taranjit and Petre Eastty, Max (2012). The interactive punching bag. ACM.

Full text available as:
Full text not publicly available (Version of Record)
Due to publisher licensing restrictions, this file is not available for public download
Click here to request a copy from the OU Author.
Full text not publicly available (Version of Record)
Due to publisher licensing restrictions, this file is not available for public download
Click here to request a copy from the OU Author.
URL: http://dl.acm.org/citation.cfm?doid=2212776.221249...
DOI (Digital Object Identifier) Link: https://doi.org/10.1145/2212776.2212490
Google Scholar: Look up in Google Scholar

Abstract

The ‘interactive punching bag’ transforms a conventional punching bag into a programmable ‘smart device’ enhanced to provide various forms of stimulus and feedback (sound, lights, and displayed images). The physical characteristics of each punch are captured using impact sensors and accelerometers, and LEDs, speakers and an associated display can be used to provide different prompts and responses. Interactions are logged over time for analysis. The bag was devised as a means of investigating how to design interactions in the context of a fun, physical, familiar object. Preliminary studies suggest that users are surprised and engaged, and that first-time users spend more time in their first encounter if the bag is running an ‘unexpected’ program (e.g., giggling on impact rather than grunting). However, some users are sensitive about the nature of images and sounds associated with the bag, particularly where there is a conflict with social expectations or values. So far, the interactions that hold users’ attention are those, like the musical ‘punching bag keyboard’, that combine moderate physical activity with a creative element or an intellectual challenge.

Item Type: Other
Copyright Holders: 2012 The Authors, ACM
Extra Information: CHI EA '12
CHI '12 Extended Abstracts on Human Factors in Computing Systems
ACM New York, NY, USA ©2012
ISBN: 978-1-4503-1016-1
pp.1469-1470
Keywords: interactive punching bag; exertion games; interaction design
Academic Unit/School: Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM)
Research Group: Centre for Research in Computing (CRC)
Item ID: 32906
Depositing User: Marian Petre
Date Deposited: 14 Dec 2012 09:29
Last Modified: 11 Sep 2018 09:31
URI: http://oro.open.ac.uk/id/eprint/32906
Share this page:

Metrics

Altmetrics from Altmetric

Citations from Dimensions

Actions (login may be required)

Policies | Disclaimer

© The Open University   contact the OU