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Krenn, B.; Pirker, H.; Grice, M.; Baumann, S.; Piwek, P.; van Deemter, K.; Schroeder, M.; Klesen, M. and Gstrein, E.
(2002).
URL: http://www.computing.open.ac.uk/PublicWeb/computin...
Abstract
In this paper an architecture and special purpose markup language for simulated affective face-to-face communication is presented. In systems based on this architecture, users will be able to watch embodied conversational agents interact with each other in virtual locations on the internet. The markup language, or Rich Representation Language (RRL), has been designed to provide an integrated representation of speech, gesture, posture and facial animation.
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- Item ORO ID
- 3189
- Item Type
- Conference or Workshop Item
- Keywords
- embodied conversational agents; emotion; agent behaviour markup languages; affect; scripted dialogue
- Academic Unit or School
-
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM) - Research Group
- Centre for Research in Computing (CRC)
- Depositing User
- Paul Piwek