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Mor, Yishay
(2010).
URL: http://ceur-ws.org/Vol-610/paper19.pdf
Abstract
Most people see learning mathematics as a demanding, even threatening, endeavour. Consequently, creating technology-enhanced environments and activities for learning mathematics is a challenging domain. It requires a synergism of several dimensions of design knowledge: usability, software design, pedagogical design and subject matter. This paper presents a set of patterns derived from a study on designing collaborative learning activities in mathematics for children aged 10-14, and a set of tools to support them.
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- Item ORO ID
- 30327
- Item Type
- Conference or Workshop Item
- ISSN
- 1612-0073
- Keywords
- design; design patterns; elp-feasst; gmx; haifa-edtech; haifa-games-course; learning mathematics; maths; my own patterns; pedagogical patterns; polonsky; top
- Academic Unit or School
- Institute of Educational Technology (IET)
- Copyright Holders
- © 2009 The Author
- Related URLs
- Depositing User
- Yishay Mor