The Open UniversitySkip to content
 

Design for emergence: experiments with a mixed reality urban playground game

Vogiazou, Yanna; Raijmakers, Bas; Geelhoed, Eric; Reid, Josephine and Eisenstadt, Marc (2007). Design for emergence: experiments with a mixed reality urban playground game. Personal and Ubiquitous Computing, 11(1) pp. 45–58.

URL: http://www.springerlink.com/content/h7q7376vk478g7...
DOI (Digital Object Identifier) Link: http://dx.doi.org/10.1007/s00779-006-0068-5
Google Scholar: Look up in Google Scholar

Abstract

In this paper we present our work in the design of ubiquitous social experiences, aiming to foster group participation and spontaneous playful behaviours in a city environment. We outline our approach of design for emergence: to provide just enough of a game context and challenge for people to be creative, to extend and enrich the experience of play through their interaction in the real world. CitiTag is our mixed reality testbed, a wireless location-based multiplayer game based on the concept of playground ‘tag’. We describe the design and implementation of CitiTag and discuss results from two user studies.

Item Type: Journal Article
ISSN: 1617-4909
Keywords: social computing; wireless location-based games; mixed reality; emergence; group behaviour
Academic Unit/Department: Knowledge Media Institute
Interdisciplinary Research Centre: Centre for Research in Computing (CRC)
Item ID: 3009
Depositing User: Users 12 not found.
Date Deposited: 24 Jul 2006
Last Modified: 02 Dec 2010 19:48
URI: http://oro.open.ac.uk/id/eprint/3009
Share this page:

Altmetrics

Scopus Citations

Actions (login may be required)

View Item
Report issue / request change

Policies | Disclaimer

© The Open University   + 44 (0)870 333 4340   general-enquiries@open.ac.uk