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Guidelines for the design of location-based audio for mobile learning

FitzGerald, Elizabeth; Sharples, Mike; Jones, Robert and Priestnall, Gary (2011). Guidelines for the design of location-based audio for mobile learning. International Journal of Mobile and Blended Learning, 3(4) pp. 70–85.

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URL: http://www.open.ac.uk/personalpages/mike.sharples/...
DOI (Digital Object Identifier) Link: http://dx.doi.org/10.4018/jmbl.2011100105
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Abstract

A consistent finding of research into mobile learning guides and outdoor learning games has been the value of audio as a medium of communication. This paper discusses the value of location-based and movement-sensitive audio for learning. Three types of audio learning experience are distinguished, based primarily upon differing levels of narrative cohesion: audio vignettes, movement-based guides and mobile narratives. An analysis of projects in these three areas has resulted in the formulation of guidelines for the design of audio experiences. A case study of a novel audio experience, called ‘A Chaotic Encounter,’ delivers an adaptive story based on the pattern of movements of the user.

Item Type: Journal Article
Copyright Holders: 2011 IGI Global
ISSN: 1941-8655
Keywords: audio narratives; mobile learning; audio guides; location-based experiences
Academic Unit/Department: Institute of Educational Technology
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Item ID: 29860
Depositing User: Elizabeth FitzGerald
Date Deposited: 20 Oct 2011 15:36
Last Modified: 26 Oct 2012 07:33
URI: http://oro.open.ac.uk/id/eprint/29860
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