van der Linden, Janet; Rogers, Yvonne; Oshodi, Maria; Spiers, Adam; McGoran, David; Cronin, Rafael and O’Dowd, Paul
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|DOI (Digital Object Identifier) Link:||http://doi.org/10.1145/2030112.2030133|
|Google Scholar:||Look up in Google Scholar|
An immersive theatre experience was designed to raise awareness and question perceptions of ‘blindness’, through enabling both sighted and blind members to experience a similar reality. A multimodal experience was created, comprising ambient sounds and narratives – heard through headphones – and an assortment of themed tactile objects, intended to be felt. In addition, audience members were each provided with a novel haptic device that was designed to enhance their discovery of a pitch-black space. An in the wild study of the cultural experience showed how blind and sighted audience members had different ‘felt’ experiences, but that neither was a lesser one. Furthermore, the haptic device was found to encourage enactive exploration and provide reassurance of the environment for both sighted and blind people, rather than acting simply as a navigation guide. We discuss the potential of using haptic feedback to create cultural experiences for both blind and sighted people; rethinking current utilitarian framing of it as assistive technology.
|Item Type:||Conference Item|
|Copyright Holders:||2011 ACM|
|Project Funding Details:||
|Extra Information:||Pages 143-152
This paper received the Best Paper award.
|Keywords:||haptic feedback; in-the-wild user study; immersive theatre; visually impaired; blind; sensory augmentation|
|Academic Unit/Department:||Mathematics, Computing and Technology > Computing & Communications
Mathematics, Computing and Technology
|Interdisciplinary Research Centre:||Centre for Research in Computing (CRC)|
|Depositing User:||Janet van der Linden|
|Date Deposited:||28 Sep 2011 10:29|
|Last Modified:||25 Feb 2016 11:50|
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