Kreitmayer, Stefan; Peake, Stephen; Laney, Robin and Rogers, Yvonne
(2011).
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Abstract
There is great potential to design digital simulation games as part of professional training settings. However, there is little research on how a large group in a classroom or seminar can all play at the same time. In this paper we describe the design and first in-the-wild deployment of the 4Decades game, which involves up to 30 players simultaneously in a simulation of global climate economics. Using a network of shared devices and ambient displays, a fast-paced collaborative game enabled players to reflect on prior learning, strategy making and their critical understanding of the simulation.
| Item Type: | Conference Item |
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| Copyright Holders: | Academic Conferences Limited (?) |
| Funders: | The Open University, UK |
| Keywords: | serious games; multi-player simulation; game design; field study; shareable tablet devices; ambient displays |
| Academic Unit/Department: | Mathematics, Computing and Technology > Computing Mathematics, Computing and Technology > Design, Development, Environment and Materials |
| Interdisciplinary Research Centre: | Centre for Research in Computing (CRC) |
| Item ID: | 29391 |
| Depositing User: | Stefan Kreitmayer |
| Date Deposited: | 13 Sep 2011 14:59 |
| Last Modified: | 12 Dec 2012 07:46 |
| URI: | http://oro.open.ac.uk/id/eprint/29391 |
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