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Designing a large multi-player simulation game to encourage critical debate

Kreitmayer, Stefan; Peake, Stephen; Laney, Robin and Rogers, Yvonne (2011). Designing a large multi-player simulation game to encourage critical debate. In: 5th European Conference on Games Based Learning, 20-21 October 2011, Athens, Greece.

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Abstract

There is great potential to design digital simulation games as part of professional training settings. However, there is little research on how a large group in a classroom or seminar can all play at the same time. In this paper we describe the design and first in-the-wild deployment of the 4Decades game, which involves up to 30 players simultaneously in a simulation of global climate economics. Using a network of shared devices and ambient displays, a fast-paced collaborative game enabled players to reflect on prior learning, strategy making and their critical understanding of the simulation.

Item Type: Conference Item
Copyright Holders: Academic Conferences Limited (?)
Project Funding Details:
Funded Project NameProject IDFunding Body
Not SetNot SetThe Open University, UK
Keywords: serious games; multi-player simulation; game design; field study; shareable tablet devices; ambient displays
Academic Unit/Department: Faculty of Science, Technology, Engineering and Mathematics (STEM)
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Engineering and Innovation
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Interdisciplinary Research Centre: Centre for Research in Computing (CRC)
Item ID: 29391
Depositing User: Stefan Kreitmayer
Date Deposited: 13 Sep 2011 14:59
Last Modified: 03 Aug 2016 04:03
URI: http://oro.open.ac.uk/id/eprint/29391
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