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Means-end analysis of consumers’ perceptions of virtual world affordances for e-commerce

Tran, Minh Quang; Minocha, Shailey; Roberts, David and Laing, Angus (2011). Means-end analysis of consumers’ perceptions of virtual world affordances for e-commerce. In: INTERACT 2011 13th IFIP TC13 Conference on Human-Computer Interaction, 05 - 09 Sep 2011, Lisbon, Portugal.

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URL: http://interact2011.org/index.php?q=technical-prog...
DOI (Digital Object Identifier) Link: http://doi.org/10.1007/978-3-642-23774-4_30
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Abstract

Virtual worlds are three-dimensional (3D) persistent multi-user online environments where users interact through avatars. The affordances of virtual worlds can be useful for business-to-consumer e-commerce. Moreover, affordances of virtual worlds can complement affordances of websites to provide consumers with an enhanced e-commerce experience. We investigated which affordances of virtual worlds can enhance consumers‟ experiences on e-commerce websites. We conducted laddering interviews with 30 virtual world consumers to understand their perceptions of virtual world affordances. A means-end analysis was then applied to the interview data. The results suggest co-presence, product discovery, 3D product experience, greater interactivity with products and sociability are some of the key virtual world affordances for consumers. We discuss theoretical implications of the research using dimensions from the Technology Acceptance Model. We also discuss practical implications, such as how virtual world affordances can be incorporated into the design of e-commerce websites.

Item Type: Conference Item
Copyright Holders: 2011 Not known
Project Funding Details:
Funded Project NameProject IDFunding Body
Not SetNot SetFaculty of Mathematics, Computing and Technology
Extra Information: Paper appears in HUMAN-COMPUTER INTERACTION – INTERACT 2011 Lecture Notes in Computer Science, 2011, Volume 6946/2011, 362-379
Keywords: consumer experience; e-commerce; interaction design; laddering interviews; means-end analysis; qualitative research; user experience; virtual worlds
Academic Unit/Department: Faculty of Science, Technology, Engineering and Mathematics (STEM)
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Business and Law (FBL)
Interdisciplinary Research Centre: Centre for Research in Computing (CRC)
Related URLs:
Item ID: 29076
Depositing User: Shailey Minocha
Date Deposited: 11 Jul 2011 08:17
Last Modified: 04 Oct 2016 19:37
URI: http://oro.open.ac.uk/id/eprint/29076
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