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Classroom-based multi-player network simulation

Smith, Andrew (2011). Classroom-based multi-player network simulation. In: ICNS 2011 : The Seventh International Conference on Networking and Services, 22-27 May 2011, Venice, Italy.

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The delivery of group-based remote collaborative work in the practice based learning domain of computer networking, historically has presented challenges in scale, management, security and technological resource to support delivery, assessment and learning. In partnership with the Packet Tracer development team at Cisco Systems, this paper explores the outcomes of a series of class based experiments, supporting the research into the development of a ‘simulated’ Internet using Packet Tracer

Item Type: Conference or Workshop Item
Copyright Holders: 2011 IARIA
Extra Information: ICNS 2011, The Seventh International Conference on Networking and Services
Editors: Jaime Lloret Mauri, Steffen Fries, Mary Luz Mouronte López, Ron J. Kovac

ISBN: 978-1-61208-006-2
Keywords: packet tracer; practice based; collaborative; Cisco; virtual labs; Networking Academy; CCNA; Supported Open Learning; gaming;
Academic Unit/School: Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM)
Research Group: eSTEeM
Related URLs:
Item ID: 29064
Depositing User: Andrew Smith
Date Deposited: 11 Jul 2011 08:32
Last Modified: 08 Dec 2018 13:40
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