Xambó, Anna; Laney, Robin; Dobbyn, Chris and Jordà, Sergi
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In this paper we give an analysis of the literature on a set of problems that can arise when undertaking the interaction design of multi-touch applications for collaborative real-time music activities, which are designed for multitouch technologies (e.g. smartphones, tablets, interactive tabletops, among others). Each problem is described, and a candidate design pattern (CDP) is suggested in the form of a short sentence and a diagram—an approach inspired by Christopher Alexander’s A Pattern Language. These solutions relate to the fundamental collaborative principles of democratic relationships, identities and collective interplay. We believe that this approach might disseminate forms of best design practice for collaborative music applications, in order to produce real-time musical systems which are collaborative and expressive.
|Item Type:||Conference Item|
|Keywords:||real-time musical systems; multi-touch; interaction design; collaboration; design patterns|
|Academic Unit/Department:||Faculty of Science, Technology, Engineering and Mathematics (STEM)
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
|Interdisciplinary Research Centre:||Centre for Research in Computing (CRC)|
|Depositing User:||Anna Xambó|
|Date Deposited:||09 Aug 2011 08:08|
|Last Modified:||03 Aug 2016 03:14|
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