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Seago, Allan; Holland, Simon and Mulholland, Paul
(2010).
URL: http://www.aes.org/e-lib/browse.cfm?elib=15436
Abstract
The complex and multidimensional nature of musical timbre is a problem for the design of intuitive interfaces for sound synthesis. A useful approach to the manipulation of timbre involves the creation and subsequent navigation or search of n-dimensional coordinate spaces or timbre spaces. A novel timbre space search strategy is proposed, based on weighted centroid localization (WCL). The methodology and results of user testing of two versions of this strategy in three distinctly different timbre spaces are presented and discussed. The paper concludes that this search strategy offers a useful means of locating a desired sound within a suitably configured timbre space.
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- Item ORO ID
- 28142
- Item Type
- Conference or Workshop Item
- Extra Information
- Paper number is 8140
- Keywords
- user interface; interaction design; human computer interaction; musical timbre; timbre space
- Academic Unit or School
-
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM)
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Knowledge Media Institute (KMi) - Research Group
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Centre for Research in Computing (CRC)
Music Computing Lab - Copyright Holders
- © 2010 The Authors, © 2010 The Audio Engineering Society
- Related URLs
-
- http://mcl.open.ac.uk/musiclab(Research Group)
- http://crc.open.ac.uk/mc(Research Group)
- Depositing User
- Simon Holland