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The complex and multidimensional nature of musical timbre is a problem for the design of intuitive interfaces for sound synthesis. A useful approach to the manipulation of timbre involves the creation and subsequent navigation or search of n-dimensional coordinate spaces or timbre spaces. A novel timbre space search strategy is proposed, based on weighted centroid localization (WCL). The methodology and results of user testing of two versions of this strategy in three distinctly different timbre spaces are presented and discussed. The paper concludes that this search strategy offers a useful means of locating a desired sound within a suitably configured timbre space.
|Item Type:||Conference Item|
|Copyright Holders:||2010 The Authors, 2010 The Audio Engineering Society|
|Keywords:||user interface; interaction design; human computer interaction; musical timbre; timbre space|
|Academic Unit/Department:||Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM)
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Knowledge Media Institute (KMi)
|Interdisciplinary Research Centre:||Centre for Research in Computing (CRC)|
|Depositing User:||Simon Holland|
|Date Deposited:||15 Feb 2011 16:10|
|Last Modified:||09 Aug 2016 18:56|
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