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Petre, Marian and Blackwell, Alan
(2007).
DOI: https://doi.org/10.1109/VLHCC.2007.52
URL: http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp...
Abstract
Children who are active on the internet are performing significant design and programming activity without realising it, in the course of hacking little animations, game scripts and so on. What does such effortless learning suggest about how to support end-user programming? This paper presents observations of "unwitting" design and programming activity by a small group of teenagers, aged 12-17. It analyses their adoption and appropriation of technology, and discusses how such practices are embedded in social networks.
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- Item ORO ID
- 24641
- Item Type
- Conference or Workshop Item
- Extra Information
-
IEEE Symposium on Visual Languages and Human-Centric Computing
23-27 September 2007; Coeur d’Alène, Idaho
Edited by Philip Cox, John Hosking
ISBN-13: 978-0-7695-2987-5 - Keywords
- Internet; user interfaces; social networks
- Academic Unit or School
-
Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM) - Research Group
- Centre for Research in Computing (CRC)
- Copyright Holders
- © 2007 by The Institute of Electrical and Electronics Engineers, Inc.
- Related URLs
- Depositing User
- Catherine McNulty