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Tangibles in the balance: a discovery-learning task with physical or graphical materials

Marshall, Paul; Cheng, Peter C-H. and Luckin, Rosemary (2010). Tangibles in the balance: a discovery-learning task with physical or graphical materials. In: Tangible, Embedded and Embodied Interaction (TEI '10), 23-25 Jan 2010, Cambridge, MA, USA.

DOI (Digital Object Identifier) Link: http://dx.doi.org/10.1145/1709886.1709914
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Abstract

An assumption behind much work on the use of tangibles for learning is that there are benefits related to the physical manipulation of materials. However, previous work that has shown learning benefits of using physical materials often hasn’t adequately controlled for the covariates of physicality.

In this paper, we describe a study where we compared the effects on adults’ discovery learning on a balance beam task of using either physical or graphical materials and with either control or no control over the design of experiments. No effects were found of either the type of learning material or the level of control over the experimental design.

Item Type: Conference Item
Copyright Holders: 2010 ACM
ISBN: 1-60558-841-5, 978-1-60558-841-4
Project Funding Details:
Funded Project NameProject IDFunding Body
Not SetNot SetACM New York, NY, USA
Keywords: tangibles; physical; graphical; balance beam task
Academic Unit/Department: Mathematics, Computing and Technology > Computing & Communications
Interdisciplinary Research Centre: Centre for Research in Computing (CRC)
Item ID: 22664
Depositing User: Paul Marshall
Date Deposited: 05 Aug 2010 11:16
Last Modified: 23 Oct 2012 14:32
URI: http://oro.open.ac.uk/id/eprint/22664
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