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Behavioural finance and immersive games: a pan-European framework for design and evaluation

Clough, Gill; Conole, Gráinne and Scanlon, Eileen (2009). Behavioural finance and immersive games: a pan-European framework for design and evaluation. In: Same places, different spaces - Proceedings ascilite Auckland 2009, 6-9 Dec 2009, Auckland, New Zealand.

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This paper describes the development of a Design and Evaluation framework that aims to help stakeholders of a inter-disciplinary research project develop a shared understanding of project goals and methods by pooling their knowledge of research approaches and methodologies. The xDelia project (Xcellence in Decision-making through Enhanced Learning in Immersive Applications), is a three-year pan-European project that uses wearable sensors and serious games to investigate how people's behavioural habits and emotional states affect their financial decision making. The project combines research skills and expertise of European partners from different methodological traditions (experimental, economic, field research) who will work together to achieve the project goals. The Design and Evaluation framework will provide a working collaborative model to capitalise on the different approaches, using ongoing participatory evaluation to ensure the development of an integrated set of research questions, optimum use of research instruments and effective collaboration between the different disciplines.

Item Type: Conference or Workshop Item
Copyright Holders: 2009 The Authors
Keywords: evaluation; participatory evaluation; evaluation framework; serious games; behavioural finance
Academic Unit/School: Faculty of Wellbeing, Education and Language Studies (WELS)
Learning and Teaching Innovation (LTI) > Institute of Educational Technology (IET)
Learning and Teaching Innovation (LTI)
Research Group: Centre for Research in Education and Educational Technology (CREET)
Item ID: 22340
Depositing User: Gill Clough
Date Deposited: 15 Jul 2010 11:36
Last Modified: 10 May 2019 17:45
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