Wermelinger, Michel and Yu, Yijun
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During a software project's lifetime, the software goes through many changes, as components are added, removed and modified to fix bugs and add new features. This paper is intended as a lightweight introduction to some of the issues arising from an `archaeological' investigation of software evolution. We use our own work to look at some of the challenges faced, techniques used, findings obtained, and lessons learnt when measuring and visualising the historical changes that happen during the evolution of software.
|Item Type:||Book Chapter|
|Extra Information:||International Summer School, GTTSE 2009, Braga, Portugal, July 6-11, 2009, Revised Papers
|Academic Unit/Department:||Faculty of Science, Technology, Engineering and Mathematics (STEM) > Computing and Communications
Faculty of Science, Technology, Engineering and Mathematics (STEM)
|Interdisciplinary Research Centre:||Centre for Research in Computing (CRC)|
|Depositing User:||Michel Wermelinger|
|Date Deposited:||24 Nov 2010 16:29|
|Last Modified:||02 Aug 2016 17:02|
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