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Technology Games

Monk, John (2008). Technology Games. In: WPE-2008 Workshop on Philosophy and Engineering, 10-12 Nov 2008, Royal Academy of Engineering, Carlton House Terrace, London.

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Technology games are parts of ways of life. The rules of technology games are the customary restrained practices people engage in, in consort with artefacts. Artefacts are not media shaping themselves more closely around human needs but are active participants in technology games which constitute nations, genders, professions and so on. Gradually, the technological ecology changes and consequently self-images change. Engineering is itself a technology game that attempts to turn visions of other technology games into a material form. Engineers are thus cultural leaders who regulate self-images through innovations in artefacts and proposed rules for their use.

Item Type: Conference or Workshop Item
Project Funding Details:
Funded Project NameProject IDFunding Body
Not SetNot SetWorkshop supported by Royal Academy of Engineering
Not SetNot SetIllinois Foundry for Innovation in Engineering Education (iFoundry)
Not SetNot SetBritish Academy
Not SetNot SetASEE Ethics Division
Not SetNot SetInternational Network for Engineering Studies
Not SetNot SetSociety for Philosophy & Technology
Extra Information: pp.114�115
Keywords: engineering; games; technology; philosophy
Academic Unit/School: Faculty of Science, Technology, Engineering and Mathematics (STEM)
Item ID: 18504
Depositing User: John Monk
Date Deposited: 28 Sep 2009 09:06
Last Modified: 09 Dec 2018 05:25
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