The Open UniversitySkip to content
 

Designing Games to Teach Ethics

Lloyd, Peter and Van De Poel, Ibo (2008). Designing Games to Teach Ethics. Science and Engineering Ethics, 14(3) pp. 433–447.

DOI (Digital Object Identifier) Link: http://dx.doi.org/10.1007/s11948-008-9077-2
Google Scholar: Look up in Google Scholar

Abstract

This paper describes a teaching methodology whereby students can gain practical experience of ethical decision-making in the engineering design process. We first argue for the necessity to teach a ‘practical’ understanding of ethical issues in engineering education along with the usual theoretical or hypothetical approaches. We then show how this practical understanding can be achieved by using a collaborative design game, describing how, for example, the concept of responsibility can be explored from this practical basis. We conclude that the use of games in design education can provide an excellent basis for discussing practical and ethical reasoning during the process of design.

Item Type: Journal Article
ISSN: 1353-3452
Academic Unit/Department: Mathematics, Computing and Technology > Engineering & Innovation
Item ID: 12717
Depositing User: Users 8128 not found.
Date Deposited: 05 Jan 2009 02:41
Last Modified: 02 Dec 2010 20:17
URI: http://oro.open.ac.uk/id/eprint/12717
Share this page:

Altmetrics

Scopus Citations

Actions (login may be required)

View Item
Report issue / request change

Policies | Disclaimer

© The Open University   + 44 (0)870 333 4340   general-enquiries@open.ac.uk